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Dying light switch size
Dying light switch size











dying light switch size

"It also took us some time to finalize the design for City Alignment, a gameplay mechanic that allows you to shape the playable elements that appear in the game," he added. "At the early stages of the project, the mechanic was really complex, but then we realized we're not making a strategy game – and what we had was slowing the player's progress a lot. These aren't any minuscule variables these are tricky mechanics that Techland is working with. There is one key choice halfway through the game, especially, that completely changes the entire Dying Light 2 world. The director told the site that the entire team was "surprised by the complexity of the beast" that they have created, which is no surprise when looking at the massive scope of player choice in-game. He promises that this isn't the case, though the delay that moved it from its initial 2020 Spring launched helped buy the studio time to integrate the unique narrative system more effectively. There has been a lot of concern that Dying Light 2 has fallen into development hell, much like that of the upcoming Dead Island 2. Smektala confirmed that development has absolutely been going slowly, but it is still currently happening.

dying light switch size

The game also benefited a lot from that process, so thankfully, we're now almost ready to start presenting it in a broader manner." "We had to find an effective structure for the game, the right balance between gameplay and narrative, we had to deal with some pressure, but I think it made us wiser and more experienced as a team. This, of course, on top of the normal troubles that development usually faces in addition to a global pandemic with work-from-home orders. "I think it's safe to say that all of us hoped we'd have fewer hurdles to overcome," Smektała told GamesRadar in a recent interview. "but even though we faced some problems with the scope and ambition of the project, we didn't lose a day and kept pushing the game forward with each production milestone." The report detailed a hostile work environment that was plagued with mistrust, bouncing leadership, and nepotism. Lead game designer Tymon Smektala opened up about Dying Light 2 a little more, including the struggles of development woes in recent years and more on the sequel size.Įarlier this year, a detailed report surfaced showcasing several reasons why it feels like Dying Light 2 development progress was all over the place: because it was. After a year of silence outside of a small video that really didn't say much of anything earlier this year, Techland appears ready to talk about Dying Light 2 a little more as development continues.













Dying light switch size